Monday, June 12, 2017

Armageddon finally comes

Hey again,

It took a while to assemble something and update the bloggy with, but I guess it's still better than nothing. I didn't expect whole the study project started this year would become such a time consuming black hole.
Hobby time that is.

But the Rubicon has been crossed and money spent so all I can do now it trying to benefit as much as possible on the whole thing, and get it finished the best way possible.

So as for the hobby matters:
a while back Shadow War: Armageddon was released.
I must admit I didn't give a f%ck about it initially, as much as I don't really care about "modern" EE releases. In my book GW released most of their interesting models in ~90's, and later it was just getting worse.
But my trusty old foe is less radical and he purchased copy of rulebook. It turned out new edition made oldie Necromunda rules smoother and more game-friendly (at least that's what he says), so we decided to give it a try. Besides it would be nice to take a deep breath of fresh, toxic air from ash wastes after recent months of Bolt Action gaming.

After browsing gangs available the only acceptable choice for me was Chaos (what a surprise...). Not only because evil armies are usually more cool that goodie-goodie ones, but also because I could base the war party on models which has been waiting for some action for a long time: mostly on Nurgle combat patrol, painted for the contest some time ago.
For cultists I chose 2 scavvies  models and mad cultist from old RAFM line. They fit the group really nicely and are perfect candidates for full member servants ov Khaos.

I am quite surprised until now there was no occasion to test those rotten guys in action, hope Papa Nurgle will be satisfied about their service.
And number of souls they will provide for everlasting Chaos glory (Ia! Ia! Ia!)...

So, ladies and gentlemen: Armageddon finally comes!

And we're back on the ground, in Europe invaded by evil Germans.
Some time ago I added a jeep to my small force - haven't used it yet, but the idea is to arm it with medium machine gun and give it a role of pain-in-the-ass-intantry-hunter.
On the battlefield I often see small enemy units or single characters staggering quite safely - such tinies are easy to hide and often - not worthy of attention of whole units or tanks.
That ends now hopefully.

But at this stage I am trying to get it assembled. While attaching wheels, driver and shooter was not a big problem, installing machine gun definitely is: it's quite small element standing on thin stick and I am quite sure unless I make something up there might be a problem with transporting the piece on the battlefield. Obvious thing would be using pin to connect the gun with shooter's hand, but it might be risky - even using 0,6mm drill.
I am also considering replacnig metal gun with spare placcy from M3A1 halftrack (I have no idea what happened with photobucket - pics are not displayed on blog anymore but they work if you click the miniature.)

Any ideas are more than welcome.

And the last thing - I managed to paint something!
Very small something but it still counts for annual statistic...
Last week buddy of mine opened own office, so I thought I can support him with big bottle of something tasty and self-painted lucky charm. It is said frog sitting on coins brings luck in business.
We'll see.

Thant's it for now, hopefully see ya next month!

Sunday, May 14, 2017

Back to the 90's - again

Hello again,

After painting Chronopia beast I somehow cannot kick myself back into hobby routine. Apparently I am tired or overstretched my painting abilities at the beginning of the year...
No matter what was the cause miniatures won't paint themselves and hobby altar demands contant sacrifices. 

For a while I wanted to paint Mercurian Maculator from oldie Warzone range (bah, of course OLDIE range!) - it's that ugly thing in the back of first pic.
During back days, when original Warzone was actually alive (and quite prosperous I think) I've never had any opportunity to see the model on the battlefield. It had brilliant artwork - by Paul Bonner himself, nice profile, useful skills and decent gun. But at the same time it was so fuc*ing big it's chance for survilal were just minimal. Nothing but a stupid bullet magnet.

So after Mr Maculator got pinned, assembled, based and undercoated the decision was made to switch to something smaller and, let's be frank about it - looking nice ^^

I've always liked Mordheim - sadly we've never played it. No reason why actually. 
No matter how cool the game really was it also had (and still has) huge hobby potential: 
tons of miniatures to choose to create really unique gangs, lots of cool ideas about painting and modelling to fit the depraved and wretched City of the Damned.

My "natural" choice for battleforce is Undead but also always loved 90's beastmen models (probably since read Tale of 4 Gamers is WD). Collecting 100% metal Warhammer Fantasy Battle army was just way beyond my reach, but not skirmish raiding party. Slaanesh party...

After some excavation works in the Pile ov Shame some models emerged to start with. I have no idea about battle usefulness of minis chosen, simply picked oned I liked:
there will be like 3 gors, 3 ungors, some boss, minotaur and fiend of Slaanesh (probably proxying chaos hound). First idea was to use orginal beastmen lord / champion from the mid 90's, but I've found oldie chaos warrior model which can be even better candidate:
- it's dedicated worshipper of Slaanesh;
- it has beastman (probably) head;
- it's suited with heavy armour: painting it really dark would be just really cool especially if model is placed in the middle of bright models;
- worst part of the sculpt is that stupid looking blade, sadly it's connected with armour and head so I cannot replace it with anything looking decent.

So here's the current stage of the group. They will get classic "Road to Mordheim" base - simple and effective:

And below you can see the first model from the band (color test).
Since it's Slaanesh group the warriors must look rather "fresh" and alive - and this little fucker is rather ok. At first I wanted to achieve albino effect but then I thought maybe it's better idea to keep such complexion the the boss - no matter what model it will be in the end.

And last but definitely not least since it's about divine matters: 
last week I've finally got the sleeve inked. Whole project started few years back but because tattoo studio I chose is 60 km away from where I live, I've always had something better to do than playing with ink and needles. But it was high time to please Great Cthulhu, armageddon might come any day after all (let's hope for it).

It's still fresh and it will take at least few days to heal but I will take some shots when it's done. I kinda know posting tattoo pic is rather silly but hey, it's still better that posting pics of food on Instagram! Or wherever!
Besides that tattoo artist did piece of great job, no doubts about it.

So, Cthulhu, you may now raise from the eternal slumber, I am ready! Iä! Iä! Cthulhu fhtagn!


Sunday, April 16, 2017

Chronopia Myrmadon / Necromunda mule

Hey all,

It's been a while since I contributed anything to the hobby but I guess sometimes life issues just cannot get easily overcome. I think I got used to painting Bolt Action stuff which somehow brings nice results in quite short time so decision was made to work on something else - to take some rest from painting olive green on each and every model...

On the very bottom of my pile ov shame there was old Blackblood Goblin Myrmadon model:
I've never played Chronopia, this piece was part or stuff won in local painting contest long time ago, when I was still in high school. I've never liked it, personally I think the game was just some sort or mistake and whole the effort put into miniatures range could've been used for spawning more Warzone models. 

I thought the miniature could become cool piece for Necromunda game: there's always need for objective markers. Besides it could be decent pack animal - just like brahmins in Fallout.
So old paint was washed off and some stuff attached onto the back: oildrum, some wooden barrels, guns and ammo bags - basically spare sh!t from the hobby box.

Painting is nothing striking - models is supposed to fit gaming board and my gangs. We play in post-apo desert after all, so this determined choise of colors. Metal plates and the load provide nice contrast so yeah: me happy.
So without further introduction - the beast:

And because a month without related to Bolt Action is lost month: 
last night we played quite challenging match - 1200 pts strong bad nazis vs 600 pts US boys and their 600 pts strong alies: German democratic opposition.
The scenarion chosen was Double envelope, all in all it was draw but I must say I got seriously pissed several times. Like when allied Hetzer was knocked out in the very first turn, even before moving. My bro definitely underestimated skills of Panzer IV...

On the other hand my bazooka team turned out to be huge pain in the panzer-ass of my opponent so I think I next time I might field another one, maybe instead of sniper team.

The game was the first occasion for me to see results of dipping technique in the flesh. My brother had nothing in common with the hobby for like 15 years? And just for gaming purposes he gave dipping a try to paint German heer. I didn't expect much but results appeared more than satisfying:
1. for gaming purposes only (painting is fast, easy and paint is totally damage-proof),
2. for someone with almost no painting experiene at all.
I'll try to take some pics as soon as he get's more of the swarm finished.

Till the next time!

Saturday, March 11, 2017

US platoon PAINTED!

It finally happened.
Screwed weather combined with some paperwork I had to finish made me stay home. 
When the job was done I started painting remaining US sarge and since once fuc#ing again Bolt Action match got cancelled - model  was finished yet the same evening.

And it turned out my basic (over) 1000pts strong US force has just been totally painted!
Quite an achievement considering my free time limits and the fact painting more less the same uniform on each and every model is just  rather boring (this makes me wonder why it was taking me so much time to get Necromunda gangers done).

But since group of painted models always look nice I think it was worthy effort.

What next?
I hope to expand the group by adding more regular infantry (from Black Tree Designs and West Wind): I defintely need more BARs, I definitely want to see larger teams, medium mortar would also be nice touch just to mess with enemy MMG teams.

I also want to play.
Dammit! Right now it's 3rd weekend without cellar gunfight... ><

Hope you like the team:

Thanx for readin'!

Saturday, February 25, 2017

M18 Hellcat

So I was supposed to paint infantry... I was (I still am actually) only 7 models away from having fully painted 1000 points Bolt Action US battle force.
But the urge was too strong...

When I got the model I still had some infantrymen on the desk, and opened the Hellcat box "just" to check if there're no parts missing of has is arrived undamaged...
Yeah, rrright...

Model was assembled in like two evenings so the painting could start with no delay.
I wanted to make it fit rest of my machines but also wanted to see it slightly brighter.
And actually everything was going nice until I got bit carried away by weathering. Let's face it -  getting tanks dirty is the very best thing in this whole painting business!

 As for the model quality: absolutely no complains. Once again I can definitely recommend anything released by Italeri. All parts fit nicely, all details are sharp. My only regret is there's only one more model from that manufacturer for my army, whch I don't really need.

I wanted to paint both crew members but only loader could be positioned nicely on the seat behind cannon, so the legless veteran commander has to wait for some other task.
The loader also has no legs by the way. It's definitely most hardcore and totally BADASS crew in my army!

Painting is very similar to my earlier machines (M4 Sherman, M8 Greyhound, M3A1 halftrack) so there's not much more to be added. On this one I tested applying wet mud on the hull (like it's riding through puddles or something) but result is not spectacular. The dirt is just barely seen. I think I was expecting something more "chunky".
So in when all was done I hit my new ride with yellowish pigments (especially in the rear) and that's what I was really looking for - strong contrast. Looks like dried mud.

So - no more babbling, hope you like my work! :)

Below - drastic details of turret interior.
See? The guy has no legs!

And my whole armored fist at current stage.

Party time is over, time to take care of some intentry models.