Tuesday, April 22, 2014

Skaven saboteurs and more!


Easter time is finally gone so we can all come back to everyday routine.
Fortunately last weekend wasn't totally dominated by Easter crap, there was also something going on in the hobby matter. First of all my small Full Thrust fleet got painted reinforcements since the previous post:
the second Ural class destroyer and Kunitsa class frigate have left the assembly line in the mother star base. I still cannot get used to painting these models but I also cannot wait to see just few more painted and photographed on black (deep space that is) backround.

I was trying to keep the same color choice, there are just minor differences: for instance while painitng the second model (flying coffin on the right) I didn’t use airbrush for base colors – it’s barely noticed and most of the paint was corrected with brush anyway. I also painted strong shadows around the windows (or lights or whatever it is) which looks very fine hovering a meter above – these are gaming models after all. I also tried to increase contrast by applying stronger highlights on reds and highlighting grey to pure white. Again – these tinies are gaming models and strong contrast is the key when it comes to painting such toys.
New models were sealed only with semi-matt spray varnish but I might consider using glossy varnish first for a protection, and then matt or semi-matt varnish for a good look.

It would be too nice and easy if I didn't find anything to bitch about, this time it's casting quality. All in all I am satisfied with what came from GZG. I was aware small metal models would probably require some cleaning and filing but in case of small units it was really no problem.

The problem appeared when I examined Pobyeda class battlecruiser model. Mold that cast came from was heavily used or just damaged so there is some "overcast" to be removed and probably resculpted. Which is pain in the ass because the toy is metal... 
I'll take a pic when I start painting the model so you can see what do I mean. I contacted the seller and was told there will be new molds and some models will be resculpted. Hope the next time I decide to place the order I will get no reason to complain.

As for now - I think I will try to mask the screwed cast with greenstuff and paint is as some battle damage or cosmic infestation - there are alien fleets in Full Thrust after all!

Which reminds me! Last week we also had the very first Full Thrust game!
It was big breath of fresh, deep space air... or vacuum. It was cool to play the game with no terrain features on the table. Rules are easy to master so I think this game has big potential. I just have to convince my opponent to purchase opposing starter fleet.

Let's come back on Earth, to the Old World.
The base for the Chaos dragon is nearly done, at least it's underground part: the very last of Skaven saboteurs was painted, sealed, armed, fed with drugs and launched against doom-seeking dwarf warrior.
Painting these furry bastards was ton of fun, models are full of character and painiting each one of them takes only about 2 evenings. It was so much fun I am considering (again...) starting small Mordheim warband: either Skaven or Chaos (like beastmen led by evil sorcerer). These should look pretty cool standing in sewer or dungeon themed display base. Keeping fingers crossed for it.
Pics below are way too bright but I had to point there direct light to catch any details, but I think when the project is done I'll have to ask someone* to perform some photo-fu on these minis...

And the last for now: while I was adding the Full Thrust game to the summary chart it turned out I reached nice number of 100 models painted since the summary started.
Sure I painted much, much more minis since I got hooked (I am guessing it's about 500 pieces but it's just a shot sadly) but it's nice to see my hobby thing is still rolling, sometimes slower - sometimes faster. For the next birthday I will probably wish myself reaching 200 figures painted and chart confirmed!


*Yes mahon, that's you ^^

Monday, April 7, 2014


Indeed you have a problem dr Jones,
especially because each of these squeeking bastards weights about 50kg and wields hand weapons! Eeeek! Eeeek!

But no worries, you are not alone:
apart from that backstabbing b**ch Elsa Schneider behind you there's also the dwarf slayer desperately seeking for death! So just keep the distance and let him do the job.

That means the slayer model is finished and is now exterminating vermin dwelling beneath surface of Empire. Karl Franz surely is proud of this brave, brave warrior*.
I had fun painting these miniatures - it's good to be back to Warhammer Fantasy even just to paint several Mordheim style characters.
The idea for painting was simple: big contrast. Models are placed in the tunnel so I wanted slayer to be quite striking, compared to dark interior and dirty ratmen.
I had some problems with metalics - Revell super matt varnish just kills them so all in all metal parts were sealed with Vallejo satin and rest of models - with Revell stuff.
Works quite fine for my bad taste.

There will be one more skaven added to the group - it turned out this one wears chainmail so it should also be quite well visible. After this one is done - marauders should visit the painting desk. I should also find some putty to finally fill the gaps in dragon model and prepare the beast for undercoating. Any suggestions?

There's also something new!
last Monday I managed to paint test model from Eurasian Solar Union starting fleet: Ural class destroyer from Ground Zero Games.
As for my first impression - it was quite neutral. Minis are cool and definitely something new for me but I could complain a bit about casting quality. But it was nothing I couldn't have dealt with a hobby knife, I am veteran painter after all.

I wanted to keep color scheme bright and more-less clean so it looks really striking placed on deep space gaming mat. I also wanted to use reddish and white/grey tones, but honstly I am not sure this is what I wanted to achieve. But before I introduce the ship to breaking fluid I will paint several more similar way, such models always look better in packs. Switching dark red to bright (even with some orange hue) and gray to white should also work here. 

What do you think?

And the last thing! 
Last week I was cleaning some mess in display cases and found this vehicle: it's italian Autoblinda. It was painted to fit the Necromunda gaming board (desert theme) but all in all we don't play as much as I'd like to the vehicle is doing nothing else but collecting dust.

It has just been added to Miniatures Looking For New Home section - let me know if you are interested. It's 1:48 scale so it's fits all GW games I guess, as much as any other 25mm - 28mm scale toys. I pinned model to the base but I can take it off with no problem if that's what potential client wishes for.

<:8   )~

*Yeah, right...

Friday, April 4, 2014

Looks like a spider passed this way

And it sure was big and ugly!

Luckly it's gone now, not sure I'd feel comfortable planting mushrooms and artifical grass knowing there are 4 pairs of mean, hungry eyes starring at me.
With spider or without it the base is more-less ready and waiting for miniatures. 
I am still scared of painting the chaos dragon so it was clear and easy decision to start with small models: dwarf slayer, skaven clanrats, marauders.
Dragon will be sort of the cherry on the top of the cake.

Or rather everything else will be small cake under 'uuuge, two-headed chaos cherry! :D

The photo below turned out a bit "overburnt" - it's definitely too bright but you can see the general idea. This is also sort of test before assembling another piece - this time 100% under surface of the ground. I was thinking about something related to Skaven or Undead fluff: corridors under human empire or tomb of ancient wizard / necromancer.
Hirst Arts molds should be good material for such project.

Is there anything else?
Yup - yesterday  expeditionary force of Eurasian Solar Union from Full Thrust game landed in my study. It's my very frst contact with such sort of game so I am looking forward to see the results of painting the first frigate. Models are small (it's the tiny scale after all) so painting them effective way seems like a quite a challenge.

If the game is at least half as cool as guys at Pyrkon told me I will do my best to infect at least one more gamer here with GZG stuff.
Until then - picture of the fleet still in the space base (on my painting desk that is).

As for painting I've been considering several options. Most of ships I've seen in movies are white or at least bright. Which is quite obvious - there's no point ot painting camo in the deep space since whole flying, aiming etc is done by advanced computers, sensors, robots or whatever.
So I think I will start with applying bright grey + white base color, highlight it and when some red elements will be added (washes should work just fine for this job). Dependable on the result I will add details like glass windows, fire from the exhaust pipes, chipped paint.

Test frigate is on the way...